Artskills version francaiseenglish version
blog artskillsartskills crewsuggestcontact artskills
SOMEFIELD
Par mrqui - Vendredi 25 Juin 2010
Pas de commentaire

Totalement sous le charme de l’univers de Somefield





Sandrine Estrade Boulet
Par akam - Vendredi 25 Juin 2010
2 Commentaires

C’est frais et créatif, le travail de Sandrine Estrade Boulet qui se sert de photos apparemment anodines pour les transformer en illustrations pleines de sens.





SMOOS
Par ek333 - Jeudi 24 Juin 2010
Pas de commentaire

Si vous voulez du stickers exclusifs signés KOA, Alëxone, Spanky, Apocalypse draw, Rose Kipik, c’est chez SMOOS !





Expo Machine Molle
Par mrqui - Mercredi 23 Juin 2010
1 Commentaire

C’est LA première expo de la Machine Molle. Rompus au motion graphique et autres élucubrations illustrées, animées et 3Déistes, aujourd’hui la machine s’offre un moment de liberté et de sauvagerie créative…

Vernissage le 25 juin 2010 à partir de 19h00, et ce jusqu’au 23 juillet.
A la galerie Since Upian
211 rue St Maur 75010 Paris

Habituée à collaborer avec de nombreux réalisateurs, graphistes et artistes, aujourd’hui la machine parle de sa propre voix. A travers cette exposition, les graphistes de Machine Molle avaient besoin de détacher leurs envies artistiques du processus de production et de commande.

Les travaux présentés reflètent l’univers et le vocabulaire plastique de chacun des membres de l’équipe à travers la typographie, la vidéo, les installations et l’illustration.
Beaucoup de choses dans la galerie aménagée spécialement pour l’occasion :
Out of Sight, installation vidéo, la machine de Jean François Fontaine.
Mais aussi Cinetix, un monolithe noir par Armand Beraud. Un travail sur la trame animée : “la trame dans tous ses états”.
Le mur de typographie, aka Machine Molle Wall, par Thomas Jumin est aussi un hommage à Louis Dorfsman et Herb Lubalin. Thomas exposera également des travaux d’illustrations (digigraphie et sérigraphie).
Enfin Magi (Massive Association of Generated Images), la machine par Vincent Dupuis est une œuvre participative en temps réel.

Rendez-vous donc ce vendredi 25 à partir de 19h pour le vernissage de l’expo Machine Molle chez Since.Upian.





Dessin en stop motion
Par mrqui - Mercredi 23 Juin 2010
Pas de commentaire





Maxime Quoilin
Par akam - Mardi 22 Juin 2010
1 Commentaire

Petit retour chez Maxime Quoilin avec une grosse mise à jour des ses travaux.





Interview : “MATTEO DE LONGIS”
Par moon - Lundi 21 Juin 2010
4 Commentaires

Can you tell us who you are? What do you do?

I’m a designer, but not one of those who are busy turning beautiful those useful things, I love to design “useless” things but I want to make them so beautiful as to render them almost necessary. I am Italian, but artistically speaking I’ve always looked far away, starting from Japan first of all.
But today there’s an artistic globalization, carried forward by my generation of “digital” artists, which allows me to use a visual language with contaminations without bothering too much if I am working on an American project, European or Asian.
I’m an illustrator, maybe one day I will tell stories with sequential images, when I find a way which works best for me.
As designer I love to take care of every aspect, from the images to the graphics of a book, from the toy to the packaging.

How did you get the Mekaneko idea?

The concept was born in a BD episode of Sky-doll Spaceship Collection drawn by me, I created a typical kawaii mascot for the main character. Afterwards, when Barbara Canepa created her art-pop label Venusdea, we thought it was interesting to take back that concept and give him a life of his own. So, I imagined it would be a perfect design-toy. Mekaneko is not a toy with an end it itself, it’s more similar to a Japanese character from an anime, in the booklet coming with him you can see various illustrations which represent him as the “ultimate cool gadget” for young guys or rock bands, Mekaneko is imaginary but still very “plausible” and concrete.

Can you explain the working process for a toy like that? (from the rough to the series bulk version)

I have some experience in the production, from the design to the object, and so also in this case I wanted to take care and follow the details in the design of my toy.
Mekaneko’s outline is so minimal, and so very well defined, that I made very detailed drawings. I didn’t need a sculptor who could interpret an idea, but a perfect executor.
In addition to the classical “front, back, side, top” sketches, I also made some ones to explain the shapes through lateral sectioning of the pieces, the sculptor (a Chinese guy) did his job well, but there’s always some correction to be done, when I get the first “clay prototype” the best thing is to draw the changes directly on the pictures.
I can easily say that there is no problem in working on these kind of projects with intercontinental distances.
When I received then the resin prototype it was almost perfect, and most of all it was really moving to touch at last something that was just an idea or a drawing not long before.
The realization of the packaging was a bit more complex, I wanted something really cool, which showed the toy through the transparency, and that was worthily part of the concept. I know people who bought Mekaneko and keeps it in a showcase at home still in its box…
I personally designed the box, providing to the factory directly the file for the printing, but only when I received the prototype I realized that my theotical idea really worked!

Another pretty tricky part was to design the stickers, it wasn’t easy because I couldn’t verify everything straight away, I would’ve slowed down and made more complicated the production by asking constant verifications and shipments on the Hong-Kong – French – Italian axis. So I made do by printing the stickers on sticky paper and testing them at the best of my skills.

How do you proceed for the customization of your Mekaneko? (I think of the one which is half a robot)

Surely for me it’s necessary to work on colours but also on the shape.
I don’t see Mekaneko as a simple “canvas toy” like Qee, Munny etc… For me it’s the small figure of a robot cat which “exists”; moves, does something, has a reason to exist! In the case of my custom, I referred to the “anatomical” scheme I drew in the booklet, imagining a prototype of the robot-cat, in which probably trials are being made…
I worked a month to finish this custom, the robotic half is in part modelled (milliput) and in part built with plasticard pieces and option-parts for Japanese modeling.
The option parts are really useful pieces of every kind, from verniers to rivets, joints and articulations in pvc, tubes… they’re sold in Japan to make scratch-build or to modify models, Gundam for the most part.
But the basic rule to do pieces like this is: every small object or plastic piece which could seem as useless rubbish to anyone else, can be useful and precious to my eyes.
For the colouring I worked as a real otaku-plamodeller, airbrush, drybrush, oil washing, and a final touch of “custom decals and stickers” designed ad hoc.

Anything to add? Dates or places you wish to announce?

First of all, the important meeting at the Japan Expo 2010 in Paris (from 1 to 4 July) me and many Mekanekos will be sitting at the Artoyz stand, with customs, news, and suprises… I wish I will meet many people!

Linked to this event there’s the creative contest hosted on the Café Salé webpage at this link :
http://forum.cfsl.net/viewtopic.php?f=41&t=61948

I invite you to follow my personal blog in any case :
http://www.kamenstudio.com/

In addition I want to point out the page in which you can see beautiful Mekaneko customs for the expo organized by the Artoyz gallery some months ago:
http://www.kamenstudio.com/wordpress/?p=454

and the blog of the Venusdea label :
http://venusdea.blogspot.com/

——————————————-
Thank you Matteo !





Mia Pearlman
Par mrqui - Dimanche 20 Juin 2010
1 Commentaire

Le travail de Mia Pearlman sur le papier est tout simplement hallucinant !





Delphine Soukaseum
Par mrqui - Dimanche 20 Juin 2010
2 Commentaires

Un petit coup d’oeil sur les illustrations pleines de fraicheurs de Delphine Soukaseum.





« Articles plus récents
Articles plus anciens »

 
  A PROPOS DE ARTSKILLS
Artskills est un blog/magazine tenu par une équipe de rédacteurs passionnés. Il s'adresse aux personnes ayant une sensibilité créative et désirant se tenir informé de manière ludique. Des créateurs / photographes / entreprenneurs, journalistes... ayant une expérience riche et diverses rédigent pour vous des articles et des news sur l'actualité chaude ou froide du graphisme et de la création au sens large. Que ce soit pour un studio ou d'une agence reconnue, d'un jeune créateur qui fait ses premières armes ou bien d'un designer célèbre, nous vous en parlerons avec la même enthousiasme.
En savoir plus sur les rédacteurs

  INTERVIEWS



 
  MAGAZINE

  EVENTS



  PUBLICITE


  CATEGORIES

  • 3D (27)
  • Agence et studio (138)
  • Architecture (4)
  • Art urbain (154)
  • Blog (23)
  • Boutique design (28)
  • Communaute graphique (49)
  • Concours (46)
  • Createur portfolio (723)
  • Designer (30)
  • Divers (47)
  • Exposition (166)
  • Graffiti (54)
  • Illustration / dessin (361)
  • Interview (20)
  • Magazine graphique (86)
  • Motion graphic (142)
  • Photographie (217)
  • Publicite creative (82)
  • Site flash (17)
  • toy / paper toy (21)
  • Vidéos diverses (57)

  •  
      BLOG ROLL

  • Amkaphone
  • Amkashop
  • Artskills sur Twitter
  • Blog de MonsieurQui
  • Blog de pachworks
  • Carrément Chic
  • Dadawan
  • Ek333
  • Joolz blog
  • L’agence 800600
  • La stickerie
  • Leneopen
  • Monovisua
  • Monsieur Qui
  • Moon
  • Myvynil
  • Surcharge exquise
  • The Refractions
  • W3sh
  • Wisibility

  •   PARTENAIRES

  • Advanced Creation
  • Art-Spire
  • Artaban
  • Artazart
  • Atelier CS
  • Blogtendances
  • Brain Magazine
  • Diesel Fragrance Factory
  • Evasion
  • Focus magazine
  • HautStyle
  • Joe la pompe
  • Kulte
  • La stickerie
  • Lazy Heart blog
  • Le jour sans pub
  • Lsd
  • Partfaliaz
  • PhpXtrem
  • Picture & Co
  • Sael Blog
  • Sarahisback
  • Shane blog
  • Swiss legacy
  • Technobiosphere
  • Trendsnow
  • Vector Lounge
  • Wisibility

  •   RECHERCHER




    Artskills est propulsé par Wordpress Création du site et template : (The) Refractions - Tous droits réservés